import java.io.Serializable;
import java.util.*;

public class GameState implements Serializable {
	private static final long serialVersionUID = 5392565013485320008L;
	public ArrayList<Player> players;
	public Player current;
	public MainBoard board;
	public Chat chat;
	public GameState() {
		board = new MainBoard();
		players = new ArrayList<Player>();
		chat = new Chat();
		//current = players.iterator();
	}
	public void startround() {
		board.startround();
		for(Player p : players) {
			p.startround();
		}
	}
	public void playround() {
		
	}
}
